

Shodan in the original even smoothed out your mouse controls to make her much harder to hit when you got to her, and you are left with slivers of seconds left to defeat her: if you didn't it was game over. You could of extended the corridors, make it necessary to take out more enemies, make it so shodan's infection code starts up right away but at a much slower pace so people can't savescum %100. The final boss should of been the 3d space shooting segments, and you could of made it MORE challenging: We were promised an 1 1 remake with quality of life improvements with NO handholding.
